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The following is a collection of extracted maps from Monster Force for GBA.
Five monsters are playable, each with their own starting stats. Three are available from the start; Mina and Drew are unlocked by completing the game.
| Character | Monster | HP | Attack | Force | Speed | Availability |
|---|---|---|---|---|---|---|
| Frank | Frankenstein's monster | 12 | 4 | 5 | Slow (1.75) | Available from the start |
| Drac | Vampire | 9 | 2 | 3 | Medium (2.0) | Available from the start |
| Wolfie | Werewolf | 9 | 2 | 2 | Fast (2.5) | Available from the start |
| Mina | - | 20 | 8 | 8 | Medium (2.0) | Unlocked by beating the game with any ranking |
| Drew | - | 7 | 2 | 3 | Fast (2.5) | Unlocked by beating the game with all Crystal rankings |
Each stage opens with a short briefing. Levels have an Atom Quota (atoms to collect) and a Time Bonus (finish under the listed time); trials are timed skill challenges; shadow/boss stages are pure boss fights.
| Zone | Stage | Briefing | Atom quota | Time bonus |
|---|---|---|---|---|
| Cemetery | Level 1 | Welcome to Spooky Cemetery. | 4,000 | < 3:00 |
| Cemetery | Level 2 | Continue through Spooky Cemetery. | 4,000 | < 4:00 |
| Cemetery | Trial | Reach the exit within 65 seconds. | 50 | < 1:00 |
| Cemetery | Shadow | Destroy the Shadow Creature! | - | < 1:30 |
| Village | Level 1 | Search the abandoned village. | 4,000 | < 5:00 |
| Village | Level 2 | Survive the Zombie infestation. | 4,000 | < 5:00 |
| Village | Trial | Exit within 120 seconds without taking a hit. | 300 | < 1:00 |
| Village | Shadow | Return of the Shadow Creature! | - | < 1:30 |
| Garden | Level 1 | Watch out for the bats! | 4,000 | < 3:30 |
| Garden | Level 2 | Don't get lost in the maze! | 4,000 | < 3:00 |
| Garden | Trial | Collect 3,500 atoms. | 4,000 | < 2:00 |
| Garden | Boss | Destroy the Pumpkin Boss! | - | < 1:30 |
| Atlantis | Level 1 | Welcome to Atlantis. | 8,000 | < 3:00 |
| Atlantis | Level 2 | Look out for one-way doors. | 8,000 | < 5:00 |
| Atlantis | Trial | Reach the exit within 65 seconds. | 75 | < 1:00 |
| Atlantis | Shadow | Son of Shadow Creature! | - | < 1:30 |
| Temple | Level 1 | Watch out for Ninjas. | 8,000 | < 6:00 |
| Temple | Level 2 | Run, run, RUN. | 8,000 | < 5:00 |
| Temple | Trial | Kill 25 enemies within 120 seconds. | 75 | < 1:00 |
| Temple | Boss | Destroy the Dragon Boss! | - | < 1:30 |
| Desert | Level 1 | Traverse the desert. | 8,000 | < 6:00 |
| Desert | Level 2 | Beware of the mummies. | 8,000 | < 5:00 |
| Desert | Trial | Grab as many atoms as you can. | 3,000 | < 1:00 |
| Desert | Shadow | Return of the Shadow Creature! | - | < 1:30 |
| Clouds | Level 1 | Walk in the clouds. | 16,000 | < 5:00 |
| Clouds | Level 2 | Watch out for the mini shadows. | 16,000 | < 7:00 |
| Clouds | Trial | Exit the level without taking a hit. | 75 | < 1:00 |
| Clouds | Shadow | Destroy the Shadow Creature! | - | < :30 |
| Factory | Level 1 | Welcome to the Factory. | 16,000 | < 3:00 |
| Factory | Level 2 | Watch out for the Eyeballs. | 16,000 | < 3:00 |
| Factory | Trial | Destroy 32 enemies without taking a hit. | 5,000 | < 1:00 |
| Factory | Shadow | Destroy the Shadow Creature! | - | < :30 |
| Castle | Level 1 | Revenge of the Shadow Creature! | - | < 1:30 |
| Castle | Level 2 | Revenge of the Desert Shadow! | - | < 1:30 |
| Castle | Level 3 | Revenge of the Pumpkin Boss! | - | < 1:30 |
| Castle | Level 4 | Revenge of the Dragon Boss! | - | < 1:30 |
| Castle | Final | Destroy Sergeant Smash! | - | < 1:30 |
Tools are consumable items used in battle - cycle through them with the L Button and activate the selected one with the R Button. Most can be bought from Igor's shop with Atoms; a few are only found inside levels. Igor's stock and prices change as you progress, so the prices below are shown as the range seen across the game.
| Tool | Effect | Shop price (Atoms) |
|---|---|---|
| Bomb | Hurts all enemies on screen | 1,000-2,000 |
| Bomb Level 2 | Heavily damages nearby enemies | 5,000-8,000 |
| Bomb Level 3 | Destroys all nearby enemies | 8,000-15,000 |
| Invincibile | Gives short invincibility | 5,000 |
| Invincible 1 | Gives medium invincibility | 5,000-15,000 |
| Invincible 2 | Gives long invincibility | Found in levels |
| Decoy | Places a decoy for a short time | 8,000-10,000 |
| UBER-DECOY | Places a decoy for a long time | Found in levels |
| Health Lv.1 | Refills a small amount of health | 1,000 |
| Health Lv.2 | Refills a large amount of health | 5,000 |
| Health Lv.3 | Refills a huge amount of health | Found in levels |
| Health Maximum | Refills health to full | 5,000-8,000 |
| Medicine | Cures all ailments | 2,000-2,500 |
Force-combo tools
These temporarily change how your Force combo behaves while active. Each comes in three strengths.
| Tool | Effect |
|---|---|
| Reflect Shot | Force combo bounces off walls |
| X-Ray Shot | Force combo shoots through walls |
| Doom Shot | Force combo destroys enemies in one shot |
| Leech Shot | Force combo steals life |
| Magnet Shot | Force combo grabs atoms |
| 3-Way Shot | Force combo shoots in three directions |
| Double Shot | Force combo shoots in two directions |
| Drain Shot | Force combo drains atoms, health, or both (by strength) |
Scrolls are single-use items that grant a permanent upgrade.
| Scroll | Effect | Shop price (Atoms) |
|---|---|---|
| Armor Scroll | Permanent health increase | 8,000-15,000 |
| Attack Scroll | Permanent normal-shot power-up | 8,000-15,000 |
| Force Scroll | Permanent Force-combo power-up | 8,000-15,000 |
Relics make you more powerful while held in your inventory, raising your shot power and health. They are bought from Igor's shop with Atoms.
Stat relics
Each stat relic comes in three strengths - Ring (small), Gauntlet (large) and Amulet (huge).
| Relic | Effect | Ring | Gauntlet | Amulet |
|---|---|---|---|---|
| Luck | Increases luck | 1,000-10,000 | 12,000 | 10,000-20,000 |
| Armor | Increases maximum health | 1,000-5,000 | 8,000-10,000 | 6,000-12,000 |
| Attack | Increases normal-shot power | 1,000-10,000 | 1,000-12,000 | 10,000-20,000 |
| Force | Increases Force-combo power | 1,000-10,000 | 8,000-12,000 | 10,000-20,000 |
Each relic adds a flat bonus to its stat while held. Bonuses stack additively and without cap, and each stat is counted independently.
| Relic | Ring | Gauntlet | Amulet |
|---|---|---|---|
| Luck | +1 | +2 | +3 |
| Armor | +4 | +12 | +36 |
| Attack | +2 | +6 | +18 |
| Force | +4 | +12 | +36 |
Special relics
| Relic | Effect | Shop price (Atoms) |
|---|---|---|
| Reanimator | Brings you back to life (auto-revive) | 1,000-20,000 |
| Cloak of Safety | Protects from all ailments | 99,999 |
| ??? Ring / Gauntlet / Amulet | Grants a random Ring-, Gauntlet- or Amulet-level relic | 5,000-15,000 |
Between stages you can visit Igor's shop. The stock and prices on offer change as you progress - the table below shows what is available to buy at each stage (prices in Atoms). The Castle has no shop: it runs straight through Levels 1-4 to the final fight with Sergeant Smash.
| Stage | Tools | Relics |
|---|---|---|
| Cemetery Level 1 | Health Lv.1 (1,000), Bomb (2,000) | Armor Ring (5,000) |
| Cemetery Level 2 | Health Lv.1 (1,000), Magnet Shot 1 (5,000) | Armor Ring (5,000), Attack Ring (10,000) |
| Cemetery Trial | Bomb (1,000), Reflect Shot 1 (2,500) | Attack Ring (2,500), Force Ring (2,500), Luck Ring (10,000) |
| Cemetery Shadow | Health Lv.1 (1,000), Bomb (2,000), Magnet Shot 1 (5,000) | Armor Ring (5,000), Attack Ring (10,000), Force Ring (10,000), Reanimator (20,000) |
| Village Level 1 | Health Lv.1 (1,000), Reflect Shot 1 (5,000) | Attack Ring (10,000), Force Ring (10,000) |
| Village Level 2 | Bomb (2,000), Reflect Shot 1 (5,000) | Armor Ring (5,000), Reanimator (20,000) |
| Village Trial | Medicine (2,000), Bomb (1,000) | Armor Gauntlet (10,000), Luck Ring (10,000), Reanimator (20,000) |
| Village Shadow | Health Lv.1 (1,000), Bomb (2,000), Reflect Shot 1 (5,000), Magnet Shot 1 (5,000) | Attack Ring (1,000), Force Ring (1,000), Luck Ring (2,000) |
| Garden Level 1 | Invincibile (5,000), Bomb (1,000) | Armor Ring (1,000), Attack Ring (1,000), Force Ring (4,000) |
| Garden Level 2 | Health Lv.2 (5,000) | Attack Ring (1,000), Force Ring (1,000), Luck Ring (4,000) |
| Garden Trial | Drain Shot 1 (2,500), Reflect Shot 1 (2,500), Magnet Shot 1 (2,500), Medicine (2,000) | Attack Gauntlet (1,000), Luck Ring (1,000), Reanimator (1,000) |
| Garden Boss | Health Lv.2 (5,000), Invincible 1 (5,000), Reflect Shot 2 (5,000), Magnet Shot 2 (5,000) | Armor Ring (1,000), Attack Ring (1,000), Force Ring (4,000), Luck Ring (4,000) |
| Atlantis Level 1 | Health Lv.2 (5,000), Bomb Level 2 (8,000), X-Ray Shot 1 (5,000), Health Lv.1 (1,000) | Armor Gauntlet (8,000) |
| Atlantis Level 2 | ??? Ring (5,000), Invincible 1 (8,000), Magnet Shot 2 (5,000), Bomb (2,000) | Attack Gauntlet (12,000) |
| Atlantis Trial | Doom Shot 1 (8,000), X-Ray Shot 2 (5,000), Bomb Level 2 (5,000), Armor Scroll (8,000) | Force Gauntlet (8,000) |
| Atlantis Shadow | Health Lv.2 (5,000), Reflect Shot 1 (8,000), Double Shot 1 (8,000), Invincibile (5,000) | Armor Gauntlet (8,000), Attack Gauntlet (12,000) |
| Temple Level 1 | Health Lv.2 (5,000), 3 Way Shot 1 (8,000), Magnet Shot 2 (8,000), Medicine (2,500) | Force Gauntlet (12,000), Luck Gauntlet (12,000) |
| Temple Level 2 | Health Lv.2 (5,000), Bomb Level 2 (8,000), X-Ray Shot 2 (8,000), Medicine (2,500) | Armor Gauntlet (8,000), Attack Gauntlet (12,000), Armor Ring (5,000), Attack Ring (8,000) |
| Temple Trial | Double Shot 2 (5,000), Reflect Shot 2 (5,000), Health Lv.2 (5,000), Attack Scroll (8,000) | Attack Amulet (12,000) |
| Temple Boss | Doom Shot 2 (12,000), Health Lv.2 (5,000), Bomb Level 2 (8,000), Invincible 1 (8,000) | Armor Gauntlet (8,000), Attack Gauntlet (12,000), Force Gauntlet (12,000), Reanimator (20,000) |
| Desert Level 1 | Health Lv.2 (5,000), Medicine (2,500), 3 Way Shot 2 (8,000), Armor Scroll (15,000) | Attack Gauntlet (12,000), Force Gauntlet (12,000), Luck Gauntlet (12,000), Reanimator (20,000) |
| Desert Level 2 | Drain Shot 2 (10,000), ??? Ring (8,000), Medicine (2,500), Attack Scroll (15,000) | Armor Gauntlet (8,000), Attack Gauntlet (12,000), Luck Gauntlet (12,000), Reanimator (20,000) |
| Desert Trial | Decoy (8,000), Bomb Level 3 (8,000), 3 Way Shot 2 (8,000), Force Scroll (8,000) | Armor Amulet (12,000) |
| Desert Shadow | Health Lv.2 (5,000), Reflect Shot 2 (10,000), Double Shot 2 (15,000), Bomb Level 2 (8,000) | Armor Gauntlet (8,000), Attack Gauntlet (12,000), Force Gauntlet (12,000), Luck Gauntlet (12,000) |
| Clouds Level 1 | Health Maximum (8,000), Medicine (2,500), 3 Way Shot 2 (15,000), Armor Scroll (15,000) | Attack Amulet (20,000) |
| Clouds Level 2 | Drain Shot 2 (10,000), Decoy (10,000), ??? Gauntlet (15,000), Attack Scroll (15,000) | Armor Amulet (12,000) |
| Clouds Trial | Health Maximum (5,000), Bomb Level 3 (8,000), Drain Shot 3 (15,000), Doom Shot 2 (10,000) | Force Amulet (10,000) |
| Clouds Shadow | Health Maximum (8,000), Invincible 1 (15,000), ??? Gauntlet (15,000), Force Scroll (15,000) | Armor Amulet (12,000), Attack Amulet (20,000) |
| Factory Level 1 | 3 Way Shot 2 (15,000), Health Maximum (8,000), Reflect Shot 2 (15,000), Armor Scroll (15,000) | Force Amulet (20,000), Luck Amulet (20,000) |
| Factory Level 2 | Decoy (10,000), Bomb Level 3 (15,000), Medicine (2,500), Attack Scroll (15,000) | Attack Amulet (20,000), Force Amulet (20,000) |
| Factory Trial | Doom Shot 2 (8,000), Drain Shot 2 (8,000), ??? Gauntlet (8,000), Bomb Level 3 (8,000) | Armor Amulet (6,000), Attack Amulet (10,000), Luck Amulet (10,000), Reanimator (10,000) |
| Factory Shadow | ??? Gauntlet (15,000), Health Maximum (8,000), 3 Way Shot 2 (15,000), Force Scroll (15,000) | Armor Amulet (12,000), Attack Amulet (20,000), Force Amulet (20,000), Cloak of Safety (99,999) |
| Castle Level 1 | - | - |
| Castle Level 2 | - | - |
| Castle Level 3 | - | - |
| Castle Level 4 | - | - |