The following is a collection of extracted maps from the GameBoy game.
As I couldn't find any existing maps, I created them.
They served for creating the achievements at RetroAchievements, so be sure to check them out once they are released!
Manual for Turok: Battle of the Bionosaurs
The game features many weapons, some of which have separate ammunition which can be collected, others can only be refilled by collecting the weapon again.
Below is a list in which levels which weapons appear and how much ammunition is gained by either collecting ammo or the weapon.
The following maps are mostly unedited maps with just the level layout visible.
The only thing visible are which entrances or portal connect where and which buttons have to be pressed to enable which portal.
For the fully annotated maps, the following things are annotated:
Keys. You have to collect 3 per level to unlock the next level.
Checkpoint (where the game puts you back when you die)
All weapons with their names
Boss fight
Chronoscepter piece from that level
Internal level ID in hex notation. The game keeps track in which room you are, which is visible at address 0x00df96 in memory view.
Levels: